tamawhy.blogg.se

Fallout 4 lever action rifle fix
Fallout 4 lever action rifle fix








fallout 4 lever action rifle fix

What comes to the holder, it's plausible as a stock option with possible bonus to reloading speed, though if the mod reaches the stage of getting custom animations, they will probably remain unaffected by the holder, making it just eye candy. I can't really blame the devs for that part, as even with more different types of weapon animations, the possibilities would still be limited when creating new weapons. I remember the store owner from the mod mentioned gun owners/makers using their nicknames from nexus, not sure if I got stuff mixed up though lol.either way I loved that gunĮdited by Verz, 15 January 2016 - 10:32 PM.

fallout 4 lever action rifle fix

Vasht, are you the one who made that SAKO hunting rifle for F3 that was included in Book of Earache?. By the way, any chance of a shell holder for the boomstick? so there's the chance someone like Hitman will come up with a way to add the anims after GECK is released. very sad we are again limited due to lack of imagination (or in case of FO4, too much imagination?) of the weapon designers for the game.honestly though from what I see FO4 modding kicked off WAY better than NV, I think first modelled guns for NV didn't come until like 4-5 months after the game's release. Still I'll probably end up releasing it without proper animations and then fix it after I find tools and knowledge on how to import custom animations for it as I could likely end up keeping the mod on hold for a long while otherwise.Īnother very desperate way to animate it would be to make it a 1-shot weapon then make it use the hunting/sniper rifle's reload anims, if you'd speed it up a lot I guess it would KINDA look like cocking a lever action, but then you're left with an infinite magazine.so yeah better to just either use no anims at all and add a sound for imaginary cocking or use the regular bolt action anims. Whilst the animations don't really affect the usability of the gun, they still sure make it more enjoyable to watch than having to see static mesh just standing in from of the camera or use animations which make no sense, especially if rest of the guns have plausible animations. Whilst the guns in-game are pretty plausible looking, they have me wondering why is the Commonwealth fighting with 30 years older guns than rest of the wasteland. Yeah, I don't know what was the point with the change to the gun design, as they had no issues with having slightly altered versions of guns like AR-15, G3 and M79 making appearances in FO3 and NV. Add a suppressor, muzzle brake and bayonet, and it'd be pretty much ready model-wise. The mods could probably be pretty easily made simply be adjusting length for some parts to make the magazine and barrel mods, and making 2 new stocks (for example a fixed wooden stock with AK style design) + a version without the stock to fill the stock options.










Fallout 4 lever action rifle fix